This is not just my first weekly walk in flash, but my first animation in flash done with cut outs. I only yelled obscenities at flash once. He kinda looks like Dr. Robotnik
Friday, March 9, 2012
Sunday, March 4, 2012
Friday, March 2, 2012
Wednesday, February 29, 2012
He is loosely based off of a Parasaurolophus, a species of duck-billed dinosaur. They didn't have webbed feet, and probably walked on all fours, but I clearly was not going for accuracy. I had some extra time with spring break so I spent time designing the character and cleaning up the animation. This is one of the weekly walks I am most proud of.
Friday, February 24, 2012
This walk was copied from Bambi. It is one of the earlier scenes when Bambi is still a faun. His walk has a spring in his step. My copy of the walk with a colt works but it doesn't quite capture the feeling that the original does. Still copying from the masters is always good practice.
Friday, February 17, 2012
This weeks theme is a repeat of week 6 - Copied Walk, only with a twist. This time the walk being copied must be a four-legged character. Find an animation of a four-legged character, analyze it, then do your own version of the walk with a different character.
Sunday, February 12, 2012
Not bad for my first time doing a quadruped run. I had to do it on 1s since it is such a fast motion. I studied footage of a lion running to get the motion. The keys are fairly similar to a biped walk. Starting with the front legs contacting, then the front legs move under the body as the hips and back legs catch up. Next the back legs make contact and begin pushing into the next stride. The cat is in mid-air briefly before the front legs land again. I enjoy studying and breaking down motion.
Sorry for the late posting. This week is a week of firsts, the first quadruped and the first run. The theme is a big cat, such as a lion, tiger, or panther running. If you don't want to do a quadruped, you can do an anamorphic big cat. Happy Animating.
Monday, February 6, 2012
I knew going into this that a heavy object takes more force to break inertia. It also take more force to stop its momentum once it's moving. Therefor, to animating something heavy should have a lot of slow in and slow out, but once it is moving it should move fast. Besides animating a heavy bouncing ball, this is my first time actually putting it into practice. I experimented for a while before I got it, but I think it works.
Friday, February 3, 2012
Here is my big butt walk. This one was a lot of fun. The butt feels a little too light, as if they are just balloons attached to her backside. Also, I am aware that anatomically that is not what a butt looks like. Now that the semester is getting busier I will no longer be cleaning up these walks.
Friday, January 27, 2012
The walk for this week is a character with a big butt. The character can walk anyway you like as long as he/she/it junk in the trunk. There should be both a sense of form and a feeling of weight in said booty. Let's see some huge asses. Happy Animating.
Tuesday, January 24, 2012
Sunday, January 22, 2012
Friday, January 20, 2012
I animated a moonwalk. I had not posted it yet when my computer got a virus. I may be able to salvage the file, but I am not optimistic. I am posting this as a placeholder incase I do find the file. Also, I am posting this to show that I am not posting themes without animating them.
Friday, January 13, 2012
The Theme for this week is a caricatured walk. All the walks thus far have been caricatured, but this one is to be caricatured from a specific walk. Find a video of someone walking that you find funny or entertaining, study the motion, then animate you're own version. The character can be anything you want and does not have to relate to the real walk you use.
Sunday, January 8, 2012
The theme for this week is syncing to a musical beat, specifically a 12 frame beat. The walk must be a cycle where the contact falls on the beat. It must be repeated with music behind it that also has a 12 frame beat. Mark Mayerson wrote an excellent post about using a metronome to time animation. The post will give you all the basics to figure out this weeks walk. If you want to learn even more about it Amir Avni wrote two posts about studying cartoons for musical timing.
Monday, January 2, 2012
I have been away for a couple weeks, hence the lack of posts. Now, I'm back and ready to animate. This week's theme is a sexy walk. For me, that would be a sultry, feminine walk; but you can animate whatever type of walk you think is sexy. Happy Animating.