Saturday, December 3, 2011
Week 7 - Rubber Hose
The theme for this weeks weekly walk is rubber hose style. This is a cartoon style from the late 1920's early 1930's where the characters limbs have no joints. They bend a wiggle as if they are made of rubber. Hence the name, rubber hose. Happy Animating!
Sunday, November 27, 2011
Week 6 - Copied Walk - Animator's Survival Kit
This walk is copied from the Richard Williams' Animator's Survival Kit. He copied it from Milt Kahl. I have been getting better at going through my own animation frame by frame and fixing mistakes, so this one should play very smoothly.
-John Guy
Friday, November 25, 2011
Week 6 - Copied Walk
This weeks theme is to find a walk you like from some other animation, analyze it, and then animate your own version of with a different character. The point is to study how other animators create walks, not just to copy it frame by frame.
Sunday, November 20, 2011
Week 5 - Satanic Sneak
When I first started this, I didn't intend on doing anatomical detail; but halfway through, I thought it would be look cool. I wasn't sure if it would work. I am happy with the results. The lines boil a lot. That is not surprising, since this is only an exercise, I didn't put much effort into making them not boil
-John Guy
Friday, November 18, 2011
Week 5 - The Sneak
The theme for this week's walk is sneaking. The character must walk with light feet, making as little noise as possible. He/she/it will probably creep on his toes trying not to be detected. The choice of character is up to you.
Sunday, November 13, 2011
Mind Control (Sort of) - John Guy
It's radio control, that's sort of mind control. I wanted to try to animate details since that is something I have had trouble with in previous weekly walks. I feel pretty successful in getting the details to animate without too much boil. I also wanted to try a more extreme perspective. There are some places where he pops. The Camera shake covers them nicely, but you can see it in the rough version. I did intended on the camera shake from the beginning. I didn't just add it to cover my mistakes. I could have spent more time fine tuning the motion and less on the details.
-John Guy
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