Friday, December 9, 2011

Week 8 - Anatomy Animation

Since this is the final weekly walk of the semester, I have decided to make this, by far, the most challenging theme yet.  This weeks theme is to be handled realistically (gasp).  The object is to animate a human walking.  The challenge is to include the anatomy.  First a pass of the simplified skeleton walking.  Then add simplified muscles.  Then a final pass with skin.  Getting every little detail of anatomy is not necessary, and would probably be distracting, however there should be enough detail to clearly tell what it is.  Below is an example of what I mean applied to a fantasy beast.  Break out the Muybridge book and Anatomy book.  Its time to study.

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