Wednesday, December 14, 2011

Week 8 - Ugly Anatomy

This was a useful study but the final animation turned out really ugly.  Building from the skeleton up is a strange way to draw, much less animate.  It ended up with a flat, lifeless result.  The most important take away I got from this is that trying to make things look to realistic makes them look dead.  Were I to do this again, I would start with the fleshed out human and worked down to the skeleton from there, but I'm sure that would have its share of problems as well.  If I look at it as an academic exercise to study in-depth how humans move instead of as a work of are (or even a decent looking animation) than it is a success.

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